Bridges 2012 Regular Paper
An Algorithm for Creating Geometric Dissection Puzzles
Yahan Zhou and Rui Wang
(Proceedings pages 49–56)
Abstract
Geometric dissection is a popular category of puzzles. Given two
planar figures of equal area, a dissection seeks to partition one
figure into pieces that can be reassembled to construct the other
figure. In this paper, we present a computational method for creating
lattice-based geometric dissection puzzles. Our method starts by
representing the input figures on a discrete grid, such as a square
or triangular lattice. Our goal is then to partition both figures
into the smallest number of clusters (pieces) such that there is a
one-to-one and congruent matching between the two
sets of clusters. Solving this problem directly is intractable
with a brute-force approach. We propose a hierarchical clustering
method that can efficiently find near-optimal solutions by iteratively
minimizing an objective function. In addition, we modify the objective
function to include an area-based term, which directs the solution
towards pieces with more balanced sizes. Finally, we show extensions
of our algorithm for dissecting 3D shapes of equal volume.
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